moving Actor.Location onto the appropriate traits (bob)
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@@ -27,28 +27,19 @@ using OpenRA.Mods.RA.Activities;
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namespace OpenRA.Mods.RA
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{
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class HelicopterInfo : ITraitInfo
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class HelicopterInfo : AircraftInfo
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{
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public readonly string[] RepairBuildings = { "fix" };
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public readonly string[] RearmBuildings = { "hpad" };
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public readonly int CruiseAltitude = 20;
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public readonly int IdealSeparation = 40;
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public readonly bool LandWhenIdle = true;
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public object Create(ActorInitializer init) { return new Helicopter(init.self); }
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public override object Create( ActorInitializer init ) { return new Helicopter( init ); }
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}
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class Helicopter : ITick, IIssueOrder, IResolveOrder, IMovement
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class Helicopter : Aircraft, IIssueOrder, IResolveOrder
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{
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public IDisposable reservation;
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public Helicopter(Actor self) {}
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static bool HeliCanEnter(Actor self, Actor a)
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{
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if (self.Info.Traits.Get<HelicopterInfo>().RearmBuildings.Contains(a.Info.Name)) return true;
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if (self.Info.Traits.Get<HelicopterInfo>().RepairBuildings.Contains(a.Info.Name)) return true;
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return false;
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}
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public Helicopter( ActorInitializer init ) : base( init ) { }
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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@@ -60,7 +51,7 @@ namespace OpenRA.Mods.RA
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return new Order("Move", self, xy);
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}
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if (HeliCanEnter(self, underCursor)
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if (AircraftCanEnter(self, underCursor)
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&& underCursor.Owner == self.Owner
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&& !Reservable.IsReserved(underCursor))
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return new Order("Enter", self, underCursor);
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@@ -113,13 +104,13 @@ namespace OpenRA.Mods.RA
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var rawSpeed = .2f * Util.GetEffectiveSpeed(self, UnitMovementType.Fly);
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var otherHelis = self.World.FindUnitsInCircle(self.CenterLocation, self.Info.Traits.Get<HelicopterInfo>().IdealSeparation)
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.Where(a => a.traits.Contains<Helicopter>());
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var f = otherHelis
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.Select(h => self.traits.Get<Helicopter>().GetRepulseForce(self, h))
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.Aggregate(float2.Zero, (a, b) => a + b);
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self.CenterLocation += rawSpeed * f;
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self.Location = ((1 / 24f) * self.CenterLocation).ToInt2();
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Location = ((1 / 24f) * self.CenterLocation).ToInt2();
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}
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const float Epsilon = .5f;
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@@ -135,9 +126,6 @@ namespace OpenRA.Mods.RA
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if (d.LengthSquared < Epsilon)
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return float2.FromAngle((float)self.World.SharedRandom.NextDouble() * 3.14f);
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return (5 / d.LengthSquared) * d;
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}
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public UnitMovementType GetMovementType() { return UnitMovementType.Fly; }
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public bool CanEnterCell(int2 location) { return true; }
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}
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}
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}
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