perf counter for synchash
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using OpenRa.Game.Effects;
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using OpenRa.Game.Support;
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namespace OpenRa.Game
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{
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@@ -54,6 +55,8 @@ namespace OpenRa.Game
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}
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public int SyncHash()
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{
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using (new PerfSample("synchash"))
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{
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int ret = 0;
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foreach (var a in Actors)
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@@ -63,3 +66,4 @@ namespace OpenRa.Game
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}
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}
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}
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}
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