ore is now in openra.game
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@@ -116,7 +116,7 @@ namespace OpenRa.Game
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}
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}
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var halfStrength = unitInfo.Strength / 2;
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var halfStrength = unitInfo.Strength * Rules.General.ConditionYellow;
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if (Health < halfStrength && (Health + damage) >= halfStrength)
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{
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/* we just went below half health! */
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