Add missing PlayNotification calls to SelectTarget.
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@@ -50,7 +50,6 @@ namespace OpenRA.Mods.Cnc.Traits
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public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
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{
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Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
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self.World.OrderGenerator = new SelectAttackPowerTarget(self, order, manager, info.Cursor, MouseButton.Left, attack);
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}
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@@ -74,7 +74,6 @@ namespace OpenRA.Mods.Cnc.Traits
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public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
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{
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Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
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self.World.OrderGenerator = new SelectChronoshiftTarget(Self.World, order, manager, this);
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}
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