Add missing PlayNotification calls to SelectTarget.
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@@ -67,7 +67,6 @@ namespace OpenRA.Mods.Common.Traits
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public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
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{
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Game.Sound.PlayToPlayer(SoundType.World, manager.Self.Owner, Info.SelectTargetSound);
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self.World.OrderGenerator = new SelectConditionTarget(Self.World, order, manager, this);
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}
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