Add missing PlayNotification calls to SelectTarget.

This commit is contained in:
abc013
2020-10-30 16:28:38 +01:00
committed by Paul Chote
parent a366e37014
commit 672172d1f1
8 changed files with 8 additions and 22 deletions

View File

@@ -50,7 +50,6 @@ namespace OpenRA.Mods.Cnc.Traits
public override void SelectTarget(Actor self, string order, SupportPowerManager manager) public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
{ {
Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
self.World.OrderGenerator = new SelectAttackPowerTarget(self, order, manager, info.Cursor, MouseButton.Left, attack); self.World.OrderGenerator = new SelectAttackPowerTarget(self, order, manager, info.Cursor, MouseButton.Left, attack);
} }

View File

@@ -74,7 +74,6 @@ namespace OpenRA.Mods.Cnc.Traits
public override void SelectTarget(Actor self, string order, SupportPowerManager manager) public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
{ {
Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
self.World.OrderGenerator = new SelectChronoshiftTarget(Self.World, order, manager, this); self.World.OrderGenerator = new SelectChronoshiftTarget(Self.World, order, manager, this);
} }

View File

@@ -64,13 +64,7 @@ namespace OpenRA.Mods.Common.Traits
public override void SelectTarget(Actor self, string order, SupportPowerManager manager) public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
{ {
if (info.UseDirectionalTarget) if (info.UseDirectionalTarget)
{
Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor, info.DirectionArrowAnimation, info.DirectionArrowPalette); self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor, info.DirectionArrowAnimation, info.DirectionArrowPalette);
}
else else
base.SelectTarget(self, order, manager); base.SelectTarget(self, order, manager);
} }

View File

@@ -67,7 +67,6 @@ namespace OpenRA.Mods.Common.Traits
public override void SelectTarget(Actor self, string order, SupportPowerManager manager) public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
{ {
Game.Sound.PlayToPlayer(SoundType.World, manager.Self.Owner, Info.SelectTargetSound);
self.World.OrderGenerator = new SelectConditionTarget(Self.World, order, manager, this); self.World.OrderGenerator = new SelectConditionTarget(Self.World, order, manager, this);
} }

View File

@@ -211,9 +211,6 @@ namespace OpenRA.Mods.Common.Traits
public override void SelectTarget(Actor self, string order, SupportPowerManager manager) public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
{ {
Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
self.World.OrderGenerator = new SelectNukePowerTarget(order, manager, info, MouseButton.Left); self.World.OrderGenerator = new SelectNukePowerTarget(order, manager, info, MouseButton.Left);
} }
} }

View File

@@ -78,13 +78,7 @@ namespace OpenRA.Mods.Common.Traits
public override void SelectTarget(Actor self, string order, SupportPowerManager manager) public override void SelectTarget(Actor self, string order, SupportPowerManager manager)
{ {
if (info.UseDirectionalTarget) if (info.UseDirectionalTarget)
{
Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor, info.DirectionArrowAnimation, info.DirectionArrowPalette); self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor, info.DirectionArrowAnimation, info.DirectionArrowPalette);
}
else else
base.SelectTarget(self, order, manager); base.SelectTarget(self, order, manager);
} }

View File

@@ -160,9 +160,6 @@ namespace OpenRA.Mods.Common.Traits
public virtual void SelectTarget(Actor self, string order, SupportPowerManager manager) public virtual void SelectTarget(Actor self, string order, SupportPowerManager manager)
{ {
Game.Sound.PlayToPlayer(SoundType.UI, manager.Self.Owner, Info.SelectTargetSound);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
self.World.OrderGenerator = new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left); self.World.OrderGenerator = new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left);
} }

View File

@@ -228,7 +228,14 @@ namespace OpenRA.Mods.Common.Traits
var power = Instances.FirstOrDefault(i => !i.IsTraitPaused); var power = Instances.FirstOrDefault(i => !i.IsTraitPaused);
power?.SelectTarget(power.Self, Key, Manager); if (power == null)
return;
Game.Sound.PlayToPlayer(SoundType.UI, Manager.Self.Owner, Info.SelectTargetSound);
Game.Sound.PlayNotification(power.Self.World.Map.Rules, power.Self.Owner, "Speech",
Info.SelectTargetSpeechNotification, power.Self.Owner.Faction.InternalName);
power.SelectTarget(power.Self, Key, Manager);
} }
public virtual void Activate(Order order) public virtual void Activate(Order order)