Rename Fluent *GetString methods to GetMessage.
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@@ -60,19 +60,19 @@ namespace OpenRA.Mods.Common.Traits
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public string TooltipForPlayerStance(PlayerRelationship relationship)
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{
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if (relationship == PlayerRelationship.None || !GenericVisibility.HasRelationship(relationship))
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return FluentProvider.GetString(Name);
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return FluentProvider.GetMessage(Name);
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var genericName = string.IsNullOrEmpty(GenericName) ? "" : FluentProvider.GetString(GenericName);
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var genericName = string.IsNullOrEmpty(GenericName) ? "" : FluentProvider.GetMessage(GenericName);
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if (GenericStancePrefix)
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{
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if (!string.IsNullOrEmpty(AllyPrefix) && relationship == PlayerRelationship.Ally)
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return FluentProvider.GetString(AllyPrefix) + " " + genericName;
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return FluentProvider.GetMessage(AllyPrefix) + " " + genericName;
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if (!string.IsNullOrEmpty(NeutralPrefix) && relationship == PlayerRelationship.Neutral)
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return FluentProvider.GetString(NeutralPrefix) + " " + genericName;
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return FluentProvider.GetMessage(NeutralPrefix) + " " + genericName;
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if (!string.IsNullOrEmpty(EnemyPrefix) && relationship == PlayerRelationship.Enemy)
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return FluentProvider.GetString(EnemyPrefix) + " " + genericName;
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return FluentProvider.GetMessage(EnemyPrefix) + " " + genericName;
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}
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return genericName;
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