Rename Fluent *GetString methods to GetMessage.

This commit is contained in:
Paul Chote
2024-10-19 13:09:40 +01:00
committed by Gustas
parent 09063d23da
commit 67254e0b39
104 changed files with 396 additions and 396 deletions

View File

@@ -170,15 +170,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (advertiseOnline)
{
var noticesLabelAText = FluentProvider.GetString(InternetServerNatA) + " ";
var noticesLabelAText = FluentProvider.GetMessage(InternetServerNatA) + " ";
noticesLabelA.GetText = () => noticesLabelAText;
var aWidth = Game.Renderer.Fonts[noticesLabelA.Font].Measure(noticesLabelAText).X;
noticesLabelA.Bounds.Width = aWidth;
var noticesLabelBText =
Nat.Status == NatStatus.Enabled ? FluentProvider.GetString(InternetServerNatBenabled) :
Nat.Status == NatStatus.NotSupported ? FluentProvider.GetString(InternetServerNatBnotSupported) :
FluentProvider.GetString(InternetServerNatBdisabled);
Nat.Status == NatStatus.Enabled ? FluentProvider.GetMessage(InternetServerNatBenabled) :
Nat.Status == NatStatus.NotSupported ? FluentProvider.GetMessage(InternetServerNatBnotSupported) :
FluentProvider.GetMessage(InternetServerNatBdisabled);
noticesLabelB.GetText = () => noticesLabelBText;
noticesLabelB.TextColor =
@@ -191,14 +191,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
noticesLabelB.Bounds.Width = bWidth;
noticesLabelB.Visible = true;
var noticesLabelCText = FluentProvider.GetString(InternetServerNatC);
var noticesLabelCText = FluentProvider.GetMessage(InternetServerNatC);
noticesLabelC.GetText = () => noticesLabelCText;
noticesLabelC.Bounds.X = noticesLabelB.Bounds.Right;
noticesLabelC.Visible = true;
}
else
{
var noticesLabelAText = FluentProvider.GetString(LocalServer);
var noticesLabelAText = FluentProvider.GetMessage(LocalServer);
noticesLabelA.GetText = () => noticesLabelAText;
noticesLabelB.Visible = false;
noticesLabelC.Visible = false;
@@ -239,13 +239,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
catch (System.Net.Sockets.SocketException e)
{
var message = FluentProvider.GetString(ServerCreationFailedPrompt, "port", Game.Settings.Server.ListenPort);
var message = FluentProvider.GetMessage(ServerCreationFailedPrompt, "port", Game.Settings.Server.ListenPort);
// AddressAlreadyInUse (WSAEADDRINUSE)
if (e.ErrorCode == 10048)
message += "\n" + FluentProvider.GetString(ServerCreationFailedPortUsed);
message += "\n" + FluentProvider.GetMessage(ServerCreationFailedPortUsed);
else
message += "\n" + FluentProvider.GetString(ServerCreationFailedError, "message", e.Message, "code", e.ErrorCode);
message += "\n" + FluentProvider.GetMessage(ServerCreationFailedError, "message", e.Message, "code", e.ErrorCode);
ConfirmationDialogs.ButtonPrompt(modData, ServerCreationFailedTitle, message,
onCancel: () => { }, cancelText: ServerCreationFailedCancel);