Undo an invalid optimisation.

Fixes a regression from #7746.
This commit is contained in:
Paul Chote
2015-06-15 18:00:50 +01:00
parent 2156a234db
commit 6738b8b977
2 changed files with 13 additions and 2 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Traits
public readonly WPos CenterPosition;
public readonly Rectangle Bounds;
readonly Actor actor;
readonly Func<MPos, bool> isVisibleTest;
readonly Shroud shroud;
public Player Owner;
@@ -45,7 +45,7 @@ namespace OpenRA.Traits
public FrozenActor(Actor self, MPos[] footprint, Shroud shroud)
{
actor = self;
isVisibleTest = shroud.IsVisibleTest;
this.shroud = shroud;
// Consider all cells inside the map area (ignoring the current map bounds)
Footprint = footprint
@@ -79,6 +79,7 @@ namespace OpenRA.Traits
void UpdateVisibility()
{
var wasVisible = Visible;
var isVisibleTest = shroud.IsVisibleTest;
// We are doing the following LINQ manually for performance since this is a hot path.
// Visible = !Footprint.Any(isVisibleTest);