Move ctor initializers to their own line.

This commit is contained in:
Paul Chote
2019-06-08 12:59:02 +01:00
committed by reaperrr
parent 979ed1b140
commit 674155a8dd
33 changed files with 90 additions and 44 deletions

View File

@@ -31,7 +31,8 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
internal Target Target;
internal StateMachine FuzzyStateMachine;
public Squad(IBot bot, SquadManagerBotModule squadManager, SquadType type) : this(bot, squadManager, type, null) { }
public Squad(IBot bot, SquadManagerBotModule squadManager, SquadType type)
: this(bot, squadManager, type, null) { }
public Squad(IBot bot, SquadManagerBotModule squadManager, SquadType type, Actor target)
{

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@@ -39,7 +39,8 @@ namespace OpenRA.Mods.Common.Traits
{
bool allowSpawn;
public FreeActor(ActorInitializer init, FreeActorInfo info) : base(info)
public FreeActor(ActorInitializer init, FreeActorInfo info)
: base(info)
{
allowSpawn = !init.Contains<FreeActorInit>() || init.Get<FreeActorInit>().ActorValue;
}

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@@ -41,7 +41,11 @@ namespace OpenRA.Mods.Common.Traits
[Sync]
public bool IsTraitPaused { get; private set; }
protected PausableConditionalTrait(InfoType info) : base(info) { IsTraitPaused = info.PausedByDefault; }
protected PausableConditionalTrait(InfoType info)
: base(info)
{
IsTraitPaused = info.PausedByDefault;
}
protected override void Created(Actor self)
{

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@@ -51,7 +51,8 @@ namespace OpenRA.Mods.Common.Traits
[Sync]
int damageThreshold;
public DamagedByTerrain(Actor self, DamagedByTerrainInfo info) : base(info)
public DamagedByTerrain(Actor self, DamagedByTerrainInfo info)
: base(info)
{
health = self.Trait<IHealth>();
}

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@@ -26,6 +26,7 @@ namespace OpenRA.Mods.Common.Traits
public class DetectCloaked : ConditionalTrait<DetectCloakedInfo>
{
public DetectCloaked(DetectCloakedInfo info) : base(info) { }
public DetectCloaked(DetectCloakedInfo info)
: base(info) { }
}
}

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@@ -39,6 +39,7 @@ namespace OpenRA.Mods.Common.Traits
public class RepairsUnits : PausableConditionalTrait<RepairsUnitsInfo>
{
public RepairsUnits(RepairsUnitsInfo info) : base(info) { }
public RepairsUnits(RepairsUnitsInfo info)
: base(info) { }
}
}

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@@ -42,7 +42,9 @@ namespace OpenRA.Mods.Common.Traits
public class SpawnActorPower : SupportPower
{
public SpawnActorPower(Actor self, SpawnActorPowerInfo info) : base(self, info) { }
public SpawnActorPower(Actor self, SpawnActorPowerInfo info)
: base(self, info) { }
public override void Activate(Actor self, Order order, SupportPowerManager manager)
{
base.Activate(self, order, manager);

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@@ -49,7 +49,8 @@ namespace OpenRA.Mods.Common.Traits
int spawnCountdown;
int actorsPresent;
public ActorSpawnManager(Actor self, ActorSpawnManagerInfo info) : base(info)
public ActorSpawnManager(Actor self, ActorSpawnManagerInfo info)
: base(info)
{
this.info = info;
}