diff --git a/OpenRA.Mods.Common/Lint/CheckDefaultVisibility.cs b/OpenRA.Mods.Common/Lint/CheckDefaultVisibility.cs new file mode 100644 index 0000000000..221602541f --- /dev/null +++ b/OpenRA.Mods.Common/Lint/CheckDefaultVisibility.cs @@ -0,0 +1,36 @@ +#region Copyright & License Information +/* + * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation. For more information, + * see COPYING. + */ +#endregion + +using System; +using System.Linq; +using OpenRA.GameRules; +using OpenRA.Traits; + +namespace OpenRA.Mods.Common.Lint +{ + class CheckDefaultVisibility : ILintPass + { + public void Run(Action emitError, Action emitWarning, Map map) + { + foreach (var actorInfo in map.Rules.Actors) + { + if (actorInfo.Key.StartsWith("^")) + continue; + + var count = actorInfo.Value.Traits.WithInterface().Count(); + + if (count == 0) + emitError("Actor type `{0}` does not define a default visibility type!".F(actorInfo.Key)); + else if (count > 1) + emitError("Actor type `{0}` defines multiple default visibility types!".F(actorInfo.Key)); + } + } + } +} diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index 6fedf82187..e9a77ec2b8 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -677,6 +677,7 @@ +