From 677df8d4daca9c5b1867200896258be9aaa56edc Mon Sep 17 00:00:00 2001 From: ltem Date: Fri, 10 Feb 2017 20:16:04 +0100 Subject: [PATCH] Quickfix for Trike offset + Adding Height parameter to wall's BlockProjectiles --- mods/d2k/rules/structures.yaml | 1 + mods/d2k/rules/vehicles.yaml | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index e2e07ebb4d..95ce9899d3 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -636,6 +636,7 @@ wall: Crushable: CrushClasses: wall BlocksProjectiles: + Height: 512 LineBuild: Range: 5 NodeTypes: wall, turret diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index d45b78d53c..02328e8745 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -123,10 +123,10 @@ trike: WithMuzzleOverlay: Armament@damage: Weapon: HMG - LocalOffset: -416,0,0 + LocalOffset: 180,0,110 Armament@muzzle: Weapon: HMG_muzzle - LocalOffset: -416,0,0 + LocalOffset: -544,0,0 MuzzleSequence: muzzle AttackFrontal: AutoTarget: