add notifications
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@@ -23,8 +23,9 @@
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GainsExperience:
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GainsExperience:
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GivesExperience:
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GivesExperience:
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DrawLineToTarget:
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DrawLineToTarget:
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#TODO: not race specific
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ActorLostNotification:
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ActorLostNotification:
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Notification:
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Notification: AI_ULOST.AUD
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ProximityCaptor:
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ProximityCaptor:
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Types:Vehicle
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Types:Vehicle
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GivesBounty:
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GivesBounty:
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@@ -58,7 +59,7 @@
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GivesExperience:
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GivesExperience:
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DrawLineToTarget:
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DrawLineToTarget:
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ActorLostNotification:
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ActorLostNotification:
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Notification:
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Notification: AI_ULOST.AUD
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ProximityCaptor:
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ProximityCaptor:
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Types:Tank
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Types:Tank
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GivesBounty:
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GivesBounty:
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@@ -101,7 +102,7 @@
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GivesExperience:
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GivesExperience:
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DrawLineToTarget:
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DrawLineToTarget:
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ActorLostNotification:
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ActorLostNotification:
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Notification:
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Notification: AI_ULOST.AUD
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ProximityCaptor:
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ProximityCaptor:
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Types:Infantry
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Types:Infantry
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GivesBounty:
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GivesBounty:
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@@ -122,7 +123,7 @@
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GivesExperience:
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GivesExperience:
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DrawLineToTarget:
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DrawLineToTarget:
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ActorLostNotification:
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ActorLostNotification:
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Notification:
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Notification: AI_ULOST.AUD
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DebugAircraftFacing:
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DebugAircraftFacing:
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DebugAircraftSubPxX:
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DebugAircraftSubPxX:
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DebugAircraftSubPxY:
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DebugAircraftSubPxY:
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@@ -162,8 +163,18 @@
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MustBeDestroyed:
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MustBeDestroyed:
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GivesExperience:
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GivesExperience:
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# FrozenUnderFog:
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# FrozenUnderFog:
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CaptureNotification:
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CaptureNotification@Atreides:
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Notification:
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Race: atreides
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Notification: AI_CAPT.AUD
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CaptureNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_CAPT.AUD
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CaptureNotification@Ordos:
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Race: ordos
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Notification: OI_CAPT.AUD
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#TODO: not Race-specific
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ActorLostNotification:
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Notification: AI_BLOST.AUD
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EditorAppearance:
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EditorAppearance:
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RelativeToTopLeft: yes
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RelativeToTopLeft: yes
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ShakeOnDeath:
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ShakeOnDeath:
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