diff --git a/mods/cnc/rules/ai.yaml b/mods/cnc/rules/ai.yaml index 63435f150d..3683c1325b 100644 --- a/mods/cnc/rules/ai.yaml +++ b/mods/cnc/rules/ai.yaml @@ -46,17 +46,12 @@ Player: silo: 0% fix: 1% hpad: 2% - CapturingActorTypes: e6 - CapturableActorTypes: fact, fact.gdi, fact.nod, nuke, nuk2, proc, pyle, hand, afld, weap, hpad, hq, fix, eye, tmpl, obli, v19 - CheckCaptureTargetsForVisibility: false - MaximumCaptureTargetOptions: 15 UnitsToBuild: e1: 65% e2: 25% e3: 40% e4: 15% e5: 15% - e6: 5% harv: 10% bggy: 5% bike: 40% @@ -72,7 +67,6 @@ Player: orca: 5% UnitLimits: harv: 8 - e6: 3 SquadSize: 15 SupportPowerDecision@Airstrike: OrderName: AirstrikePowerInfoOrder diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index bad5fce561..cbd6fbf413 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -41,16 +41,11 @@ Player: stek: 1% fix: 0.1% dome: 10% - CapturingActorTypes: e6 - CapturableActorTypes: mslo, gap, iron, pdox, atek, weap, fact, proc, silo, hpad, afld, powr, apwr, stek, barr, kenn, tent, fix, oilb - CheckCaptureTargetsForVisibility: false - MaximumCaptureTargetOptions: 15 UnitsToBuild: e1: 65% e2: 25% e3: 40% e4: 15% - e6: 5% dog: 15% shok: 15% harv: 10% @@ -67,7 +62,6 @@ Player: stnk: 5% UnitLimits: dog: 4 - e6: 3 harv: 8 SquadSize: 20 SupportPowerDecision@spyplane: @@ -174,8 +168,6 @@ Player: e2: 25% e3: 40% e4: 15% - medi: 3% - mech: 3% dog: 15% shok: 15% harv: 10% @@ -201,8 +193,6 @@ Player: pt: 10% UnitLimits: dog: 4 - medi: 3 - mech: 3 harv: 8 SquadSize: 40 SupportPowerDecision@spyplane: @@ -309,8 +299,6 @@ Player: e2: 25% e3: 40% e4: 15% - medi: 5% - mech: 5% dog: 15% shok: 15% harv: 10% @@ -336,8 +324,6 @@ Player: pt: 10% UnitLimits: dog: 4 - medi: 4 - mech: 4 harv: 8 SquadSize: 10 SupportPowerDecision@spyplane: