Convert C&C turrets/weapons to world coordinates.

This commit is contained in:
Paul Chote
2013-03-29 18:26:39 +13:00
parent 6a4caab023
commit 67df893fc3
5 changed files with 44 additions and 35 deletions

View File

@@ -512,7 +512,7 @@ GUN:
RenderBuildingTurreted:
Armament:
Weapon: TurretGun
LegacyLocalOffset: 0,4,0,-2,0
LocalOffset: -71,0,85
AttackTurreted:
AutoTarget:
DebugRetiliateAgainstAggressor:
@@ -593,12 +593,14 @@ OBLI:
ChargeAudio: obelpowr.aud
Armament:
Weapon: Laser
LegacyLocalOffset: 0,0,-2,-17,0
LocalOffset: 0,0,725
FireDelay: 8
AttackTurreted:
Turreted:
ROT:255
AutoTarget:
RenderBuilding:
QuantizedFacings: 8
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
-AutoTargetIgnore:
@@ -631,8 +633,10 @@ GTWR:
Range: 7
Armament:
Weapon: HighV
LegacyLocalOffset: 0,-6,0,-6,0
LocalOffset: 256,0,256
AttackTurreted:
RenderBuilding:
QuantizedFacings: 8
AutoTarget:
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
@@ -670,13 +674,16 @@ ATWR:
Type: Heavy
RevealsShroud:
Range: 9
Armament:
Weapon: TowerMissle
LegacyLocalOffset: 7,-7,5,2,-25, -7,-7,5,2,25
AttackTurreted:
Turreted:
ROT:255
Armament:
Weapon: TowerMissle
LocalOffset: 299,299,-85, 299,-299,-85
LocalYaw: -100,100
AttackTurreted:
AutoTarget:
RenderBuilding:
QuantizedFacings: 8
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
-AutoTargetIgnore: