Turn ModelRenderer and VoxelCache into traits
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committed by
Matthias Mailänder
parent
d427072cc9
commit
686040a316
@@ -104,6 +104,13 @@ namespace OpenRA
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string GLVersion { get; }
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}
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public interface IRenderer
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{
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void BeginFrame();
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void EndFrame();
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void SetPalette(ITexture palette);
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}
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public interface IVertexBuffer<T> : IDisposable where T : struct
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{
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void Bind();
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