Turn ModelRenderer and VoxelCache into traits
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committed by
Matthias Mailänder
parent
d427072cc9
commit
686040a316
@@ -273,8 +273,6 @@ TerrainFormat: DefaultTerrain
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SpriteSequenceFormat: TilesetSpecificSpriteSequence
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ModelSequenceFormat: VoxelModelSequence
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AssetBrowser:
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SpriteExtensions: .shp, .tem, .sno
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ModelExtensions: .vxl
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