Reimplement production queue switching from selection.

This commit is contained in:
Paul Chote
2011-07-03 07:02:17 +12:00
parent 70faee4e9c
commit 6877c29fa6
4 changed files with 56 additions and 1 deletions

View File

@@ -94,6 +94,7 @@
<Compile Include="Widgets\SiloBarWidget.cs" />
<Compile Include="Widgets\ProductionTabsWidget.cs" />
<Compile Include="Widgets\ProductionPaletteWidget.cs" />
<Compile Include="ProductionQueueFromSelection.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -0,0 +1,46 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Traits;
using OpenRA.Widgets;
using OpenRA.Mods.Cnc.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
class ProductionQueueFromSelectionInfo : ITraitInfo
{
public string ProductionTabsWidget = null;
public object Create( ActorInitializer init ) { return new ProductionQueueFromSelection(init.world, this); }
}
class ProductionQueueFromSelection : INotifySelection
{
ProductionQueueFromSelectionInfo info;
readonly World world;
public ProductionQueueFromSelection(World world, ProductionQueueFromSelectionInfo info)
{
this.world = world;
this.info = info;
}
public void SelectionChanged()
{
// Find an actor with a queue
var producer = world.Selection.Actors.FirstOrDefault(a => a.IsInWorld
&& a.World.LocalPlayer == a.Owner
&& a.HasTrait<ProductionQueue>());
if (producer != null)
Widget.RootWidget.GetWidget<ProductionTabsWidget>(info.ProductionTabsWidget)
.SelectQueue(producer.TraitsImplementing<ProductionQueue>().First());
}
}
}

View File

@@ -212,5 +212,12 @@ namespace OpenRA.Mods.Cnc.Widgets
return (leftPressed || rightPressed);
}
public void SelectQueue(ProductionQueue queue)
{
QueueType = queue.Info.Group;
Widget.RootWidget.GetWidget<ProductionPaletteWidget>(PaletteWidget)
.CurrentQueue = queue;
}
}
}

View File

@@ -94,7 +94,8 @@ World:
Country@nod:
Name: Nod
Race: nod
# ChooseBuildTabOnSelect:
ProductionQueueFromSelection:
ProductionTabsWidget: PRODUCTION_TABS
BibLayer:
ResourceLayer:
ResourceType@green-tib: