mines seed ore

This commit is contained in:
Chris Forbes
2009-12-03 19:42:57 +13:00
parent 6b12937793
commit 68a42ac5e4
4 changed files with 37 additions and 10 deletions

View File

@@ -8,9 +8,19 @@ namespace OpenRa.Game
{
public static class Ore
{
/* todo: deal with ore pits */
public static void AddOre(this Map map, int i, int j)
{
if (Rules.General.OreSpreads)
if (map.ContainsOre(i, j) && map.MapTiles[i, j].density < 12)
map.MapTiles[i, j].density++;
else if (map.MapTiles[i, j].overlay == 0xff)
{
map.MapTiles[i, j].overlay = ChooseOre();
map.MapTiles[i, j].density = 1;
}
}
static bool CanSpreadInto(int i, int j)
public static bool CanSpreadInto(int i, int j)
{
if (Game.BuildingInfluence.GetBuildingAt(new int2(i, j)) != null)
return false;
@@ -72,13 +82,6 @@ namespace OpenRa.Game
}
}
static IEnumerable<int2> AdjacentTiles(int2 p)
{
for (var u = -1; u < 2; u++)
for (var v = -1; v < 2; v++)
yield return new int2(u, v) + p;
}
static byte GetOreDensity(this Map map, int i, int j)
{
int sum = 0;