rename DemoTruck to AttackSuicides
generalize move to add Aircraft support give it a description don't require Explodes as it is just a soft dependency use a regular self kill
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@@ -89,7 +89,6 @@
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<Compile Include="Traits\Buildings\ClonesProducedUnits.cs" />
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<Compile Include="Traits\Chronoshiftable.cs" />
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<Compile Include="Traits\Cloneable.cs" />
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<Compile Include="Traits\DemoTruck.cs" />
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<Compile Include="Traits\Disguise.cs" />
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<Compile Include="Traits\GpsRemoveFrozenActor.cs" />
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<Compile Include="Traits\HarvesterHuskModifier.cs" />
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@@ -1,87 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Activities;
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using OpenRA.Mods.Common;
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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class DemoTruckInfo : ITraitInfo, Requires<ExplodesInfo>
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{
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[VoiceReference] public readonly string Voice = "Action";
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public object Create(ActorInitializer init) { return new DemoTruck(init.Self, this); }
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}
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class DemoTruck : IIssueOrder, IResolveOrder, IOrderVoice
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{
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readonly DemoTruckInfo info;
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public DemoTruck(Actor self, DemoTruckInfo info)
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{
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this.info = info;
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}
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static void Explode(Actor self)
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{
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self.World.AddFrameEndTask(w => self.InflictDamage(self, int.MaxValue, null));
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get
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{
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yield return new TargetTypeOrderTargeter(new HashSet<string> { "DetonateAttack" }, "DetonateAttack", 5, "attack", true, false) { ForceAttack = false };
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yield return new DeployOrderTargeter("Detonate", 5);
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}
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}
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public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
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{
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if (order.OrderID != "DetonateAttack" && order.OrderID != "Detonate")
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return null;
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if (target.Type == TargetType.FrozenActor)
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return new Order(order.OrderID, self, queued) { ExtraData = target.FrozenActor.ID };
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return info.Voice;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "DetonateAttack")
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{
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var target = self.ResolveFrozenActorOrder(order, Color.Red);
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if (target.Type != TargetType.Actor)
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return;
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if (!order.Queued)
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self.CancelActivity();
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self.SetTargetLine(target, Color.Red);
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self.QueueActivity(new MoveAdjacentTo(self, target));
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self.QueueActivity(new CallFunc(() => Explode(self)));
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}
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else if (order.OrderString == "Detonate")
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Explode(self);
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}
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}
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}
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