Fix the harvest protection logic
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@@ -63,7 +63,7 @@ end
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ActivateAI = function()
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harkonnen.Cash = 15000
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HarvesterKilled[harkonnen] = true
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LastHarvesterEaten[harkonnen] = true
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InitAIUnits()
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local delay = function() return Utils.RandomInteger(AttackDelays[Difficulty][1], AttackDelays[Difficulty][2] + 1) end
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