Add authentication fingerprint to replay metadata.

This commit is contained in:
Paul Chote
2019-03-10 11:05:13 +00:00
committed by abcdefg30
parent ed255fa919
commit 6927767013

View File

@@ -122,7 +122,8 @@ namespace OpenRA
Team = client.Team,
SpawnPoint = runtimePlayer.SpawnPoint,
IsRandomFaction = runtimePlayer.Faction.InternalName != client.Faction,
IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint
IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint,
Fingerprint = client.Fingerprint
};
playersByRuntime.Add(runtimePlayer, player);
@@ -167,6 +168,9 @@ namespace OpenRA
/// <summary>True if the spawn point was chosen at random; otherwise, false.</summary>
public bool IsRandomSpawnPoint;
/// <summary>Player authentication fingerprint for the OpenRA forum.</summary>
public string Fingerprint;
#endregion
#region