fixed #1264 - squish sound is positioned now
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@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA
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public void OnCrush(Actor crusher)
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public void OnCrush(Actor crusher)
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{
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{
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Sound.Play(Info.CrushSound);
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Sound.Play(Info.CrushSound, crusher.CenterLocation);
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self.World.AddFrameEndTask(w =>
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self.World.AddFrameEndTask(w =>
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{
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{
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if (!self.Destroyed)
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if (!self.Destroyed)
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