From 69496c2f1626875498b95fe898513c110a6255ac Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Sat, 24 Oct 2015 00:59:14 +0200 Subject: [PATCH] Fix the legacy map importer not working --- OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs b/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs index e2dcac0c24..69e41841c4 100644 --- a/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs +++ b/OpenRA.Mods.Common/UtilityCommands/ImportLegacyMapCommand.cs @@ -27,6 +27,7 @@ namespace OpenRA.Mods.Common.UtilityCommands { // HACK: The engine code assumes that Game.modData is set. Game.ModData = modData; + Game.ModData.MountFiles(); var rules = Game.ModData.RulesetCache.Load(); var map = LegacyMapImporter.Import(args[1], modData.Manifest.Mod.Id, rules, Console.WriteLine);