UpgradeRules YAMLs
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@@ -87,17 +87,17 @@ medic:
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HP: 375
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HP: 375
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Mobile:
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Mobile:
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Speed: 42
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Speed: 42
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AutoHeal:
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Armament:
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Armament:
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Weapon: Heal
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Weapon: Heal
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AttackMedic:
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Cursor: ability
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Cursor: ability
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OutsideRangeCursor: ability
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OutsideRangeCursor: ability
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TargetStances: Ally
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ForceTargetStances: None
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AttackFrontal:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: heal
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AttackSequence: heal
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Passenger:
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Passenger:
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PipType: Blue
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PipType: Blue
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-AutoTarget:
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AttractsWorms:
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AttractsWorms:
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Intensity: 180
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Intensity: 180
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Voiced:
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Voiced:
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@@ -307,13 +307,13 @@ MEDI:
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Range: 3c0
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Range: 3c0
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Passenger:
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Passenger:
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PipType: Yellow
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PipType: Yellow
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AutoHeal:
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Armament:
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Armament:
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Weapon: Heal
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Weapon: Heal
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AttackMedic:
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Cursor: heal
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Cursor: heal
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OutsideRangeCursor: heal
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OutsideRangeCursor: heal
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-AutoTarget:
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TargetStances: Ally
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ForceTargetStances: None
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AttackFrontal:
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WithInfantryBody:
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WithInfantryBody:
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StandSequences: stand
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StandSequences: stand
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AttackSequence: heal
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AttackSequence: heal
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@@ -341,16 +341,16 @@ MECH:
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Passenger:
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Passenger:
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PipType: Yellow
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PipType: Yellow
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Voice: Move
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Voice: Move
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AutoHeal:
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Armament:
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Armament:
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Weapon: Repair
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Weapon: Repair
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AttackMedic:
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Cursor: repair
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Cursor: repair
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OutsideRangeCursor: repair
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OutsideRangeCursor: repair
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TargetStances: Ally
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ForceTargetStances: None
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AttackFrontal:
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Voice: Move
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Voice: Move
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Captures:
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Captures:
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CaptureTypes: husk
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CaptureTypes: husk
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-AutoTarget:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: repair
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AttackSequence: repair
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StandSequences: stand
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StandSequences: stand
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@@ -45,7 +45,9 @@ MEDIC:
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CrushSound: squishy2.aud
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CrushSound: squishy2.aud
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Armament:
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Armament:
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Weapon: Heal
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Weapon: Heal
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AttackMedic:
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TargetStances: Ally
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ForceTargetStances: None
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AttackFrontal:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: heal
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AttackSequence: heal
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SelfHealing:
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SelfHealing:
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@@ -156,9 +156,11 @@ REPAIR:
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Range: 5c0
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Range: 5c0
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Armament:
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Armament:
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Weapon: Repair
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Weapon: Repair
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AttackMedic:
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Cursor: repair
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Cursor: repair
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OutsideRangeCursor: repair
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OutsideRangeCursor: repair
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TargetStances: Ally
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ForceTargetStances: None
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AttackFrontal:
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Voice: Attack
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Voice: Attack
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WEED:
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WEED:
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