Add Guard support to Aircraft.
This commit is contained in:
@@ -1,6 +1,7 @@
|
|||||||
NEW:
|
NEW:
|
||||||
All Mods:
|
All Mods:
|
||||||
An error dialog is now displayed when server connections are lost.
|
An error dialog is now displayed when server connections are lost.
|
||||||
|
Added AttackMove and Guard abilities to Aircraft and Helicopters.
|
||||||
Unified the main menu navigation between TD and other mods:
|
Unified the main menu navigation between TD and other mods:
|
||||||
Moved Create Game and Direct Connect facilities to the server browser.
|
Moved Create Game and Direct Connect facilities to the server browser.
|
||||||
Added skirmish mode to RA and D2k to complement TD's skirmish mode.
|
Added skirmish mode to RA and D2k to complement TD's skirmish mode.
|
||||||
@@ -18,7 +19,6 @@ NEW:
|
|||||||
Fixed transparency glitches in the sniper icon.
|
Fixed transparency glitches in the sniper icon.
|
||||||
Tiberian Dawn:
|
Tiberian Dawn:
|
||||||
Commando can now plant C4 on bridges.
|
Commando can now plant C4 on bridges.
|
||||||
Helicopters can now AttackMove.
|
|
||||||
Engine:
|
Engine:
|
||||||
Converted Aircraft CruiseAltitude to world coordinates.
|
Converted Aircraft CruiseAltitude to world coordinates.
|
||||||
Converted Health Radius to world coordinates.
|
Converted Health Radius to world coordinates.
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ namespace OpenRA.Mods.RA.Activities
|
|||||||
public class Follow : Activity
|
public class Follow : Activity
|
||||||
{
|
{
|
||||||
Target target;
|
Target target;
|
||||||
Mobile mobile;
|
IMove move;
|
||||||
WRange range;
|
WRange range;
|
||||||
int nextPathTime;
|
int nextPathTime;
|
||||||
|
|
||||||
@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Activities
|
|||||||
public Follow(Actor self, Target target, WRange range)
|
public Follow(Actor self, Target target, WRange range)
|
||||||
{
|
{
|
||||||
this.target = target;
|
this.target = target;
|
||||||
mobile = self.Trait<Mobile>();
|
move = self.Trait<IMove>();
|
||||||
this.range = range;
|
this.range = range;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.RA.Activities
|
|||||||
nextPathTime = self.World.SharedRandom.Next(delayBetweenPathingAttempts - delaySpread,
|
nextPathTime = self.World.SharedRandom.Next(delayBetweenPathingAttempts - delaySpread,
|
||||||
delayBetweenPathingAttempts + delaySpread);
|
delayBetweenPathingAttempts + delaySpread);
|
||||||
|
|
||||||
return Util.SequenceActivities(mobile.MoveWithinRange(target, range), this);
|
return Util.SequenceActivities(move.MoveWithinRange(target, range), this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ using OpenRA.Traits;
|
|||||||
|
|
||||||
namespace OpenRA.Mods.RA
|
namespace OpenRA.Mods.RA
|
||||||
{
|
{
|
||||||
class GuardInfo : TraitInfo<Guard>, Requires<MobileInfo> { }
|
class GuardInfo : TraitInfo<Guard> { }
|
||||||
|
|
||||||
class Guard : IResolveOrder, IOrderVoice
|
class Guard : IResolveOrder, IOrderVoice
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -116,6 +116,7 @@
|
|||||||
EmptyWeapon: HeliExplode
|
EmptyWeapon: HeliExplode
|
||||||
CombatDebugOverlay:
|
CombatDebugOverlay:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
|
Guard:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
UpdatesPlayerStatistics:
|
UpdatesPlayerStatistics:
|
||||||
Huntable:
|
Huntable:
|
||||||
|
|||||||
@@ -197,6 +197,7 @@
|
|||||||
GroundedTargetTypes: Ground
|
GroundedTargetTypes: Ground
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
|
Guard:
|
||||||
GainsExperience:
|
GainsExperience:
|
||||||
GivesExperience:
|
GivesExperience:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
|
|||||||
Reference in New Issue
Block a user