more refs to Game.world (Controller)

This commit is contained in:
Bob
2010-01-21 13:57:44 +13:00
parent b3911db149
commit 698985c30c
4 changed files with 25 additions and 25 deletions

View File

@@ -812,7 +812,7 @@ namespace OpenRa
} }
int2 lastMousePos; int2 lastMousePos;
public bool HandleInput(MouseInput mi) public bool HandleInput(World world, MouseInput mi)
{ {
if (mi.Event == MouseInputEvent.Move) if (mi.Event == MouseInputEvent.Move)
lastMousePos = mi.Location; lastMousePos = mi.Location;

View File

@@ -43,15 +43,15 @@ namespace OpenRa
List<Order> recentOrders = new List<Order>(); List<Order> recentOrders = new List<Order>();
void ApplyOrders(float2 xy, MouseInput mi) void ApplyOrders(World world, float2 xy, MouseInput mi)
{ {
if (orderGenerator == null) return; if (orderGenerator == null) return;
var orders = orderGenerator.Order(Game.world, xy.ToInt2(), mi).ToArray(); var orders = orderGenerator.Order(world, xy.ToInt2(), mi).ToArray();
recentOrders.AddRange( orders ); recentOrders.AddRange( orders );
var voicedActor = orders.Select(o => o.Subject) var voicedActor = orders.Select(o => o.Subject)
.FirstOrDefault(a => a.Owner == Game.world.LocalPlayer && a.traits.Contains<Unit>()); .FirstOrDefault(a => a.Owner == world.LocalPlayer && a.traits.Contains<Unit>());
var isMove = orders.Any(o => o.OrderString == "Move"); var isMove = orders.Any(o => o.OrderString == "Move");
var isAttack = orders.Any( o => o.OrderString == "Attack" ); var isAttack = orders.Any( o => o.OrderString == "Attack" );
@@ -61,7 +61,7 @@ namespace OpenRa
Sound.PlayVoice(isAttack ? "Attack" : "Move", voicedActor); Sound.PlayVoice(isAttack ? "Attack" : "Move", voicedActor);
if (isMove) if (isMove)
Game.world.Add(new Effects.MoveFlash(Game.world, Game.CellSize * xy)); world.Add(new Effects.MoveFlash(world, Game.CellSize * xy));
} }
} }
@@ -76,7 +76,7 @@ namespace OpenRa
} }
float2 dragStart, dragEnd; float2 dragStart, dragEnd;
public bool HandleInput(MouseInput mi) public bool HandleInput(World world, MouseInput mi)
{ {
var xy = Game.viewport.ViewToWorld(mi); var xy = Game.viewport.ViewToWorld(mi);
@@ -84,7 +84,7 @@ namespace OpenRa
{ {
if (!(orderGenerator is PlaceBuildingOrderGenerator)) if (!(orderGenerator is PlaceBuildingOrderGenerator))
dragStart = dragEnd = xy; dragStart = dragEnd = xy;
ApplyOrders(xy, mi); ApplyOrders(world, xy, mi);
} }
if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Move) if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Move)
@@ -94,8 +94,8 @@ namespace OpenRa
{ {
if (orderGenerator is UnitOrderGenerator) if (orderGenerator is UnitOrderGenerator)
{ {
var newSelection = Game.world.SelectActorsInBox(Game.CellSize * dragStart, Game.CellSize * xy); var newSelection = world.SelectActorsInBox(Game.CellSize * dragStart, Game.CellSize * xy);
CombineSelection(newSelection, mi.Modifiers.HasModifier(Modifiers.Shift), dragStart == xy); CombineSelection(world, newSelection, mi.Modifiers.HasModifier(Modifiers.Shift), dragStart == xy);
} }
dragStart = dragEnd = xy; dragStart = dragEnd = xy;
@@ -105,12 +105,12 @@ namespace OpenRa
dragStart = dragEnd = xy; dragStart = dragEnd = xy;
if (mi.Button == MouseButton.Right && mi.Event == MouseInputEvent.Down) if (mi.Button == MouseButton.Right && mi.Event == MouseInputEvent.Down)
ApplyOrders(xy, mi); ApplyOrders(world, xy, mi);
return true; return true;
} }
void CombineSelection(IEnumerable<Actor> newSelection, bool isCombine, bool isClick) void CombineSelection(World world, IEnumerable<Actor> newSelection, bool isCombine, bool isClick)
{ {
var oldSelection = (orderGenerator is UnitOrderGenerator) var oldSelection = (orderGenerator is UnitOrderGenerator)
? (orderGenerator as UnitOrderGenerator).selection : new Actor[] { }.AsEnumerable(); ? (orderGenerator as UnitOrderGenerator).selection : new Actor[] { }.AsEnumerable();
@@ -127,7 +127,7 @@ namespace OpenRa
var voicedUnit = ((UnitOrderGenerator)orderGenerator).selection var voicedUnit = ((UnitOrderGenerator)orderGenerator).selection
.Where(a => a.traits.Contains<Unit>() .Where(a => a.traits.Contains<Unit>()
&& a.Owner == Game.world.LocalPlayer) && a.Owner == world.LocalPlayer)
.FirstOrDefault(); .FirstOrDefault();
Sound.PlayVoice("Select", voicedUnit); Sound.PlayVoice("Select", voicedUnit);
@@ -144,9 +144,9 @@ namespace OpenRa
public float2 MousePosition { get { return dragEnd; } } public float2 MousePosition { get { return dragEnd; } }
public Cursor ChooseCursor() public Cursor ChooseCursor( World world )
{ {
int sync = Game.world.SyncHash(); int sync = world.SyncHash();
try try
{ {
@@ -157,18 +157,18 @@ namespace OpenRa
Modifiers = GetModifierKeys(), Modifiers = GetModifierKeys(),
}; };
return orderGenerator.GetCursor( Game.world, MousePosition.ToInt2(), mi ); return orderGenerator.GetCursor( world, MousePosition.ToInt2(), mi );
} }
finally finally
{ {
if( sync != Game.world.SyncHash() ) if( sync != world.SyncHash() )
throw new InvalidOperationException( "Desync in Controller.ChooseCursor" ); throw new InvalidOperationException( "Desync in Controller.ChooseCursor" );
} }
} }
Cache<int, List<Actor>> controlGroups = new Cache<int, List<Actor>>(_ => new List<Actor>()); Cache<int, List<Actor>> controlGroups = new Cache<int, List<Actor>>(_ => new List<Actor>());
public void DoControlGroup(int group, Modifiers mods) public void DoControlGroup(World world, int group, Modifiers mods)
{ {
var uog = orderGenerator as UnitOrderGenerator; var uog = orderGenerator as UnitOrderGenerator;
if (uog == null) return; if (uog == null) return;
@@ -193,7 +193,7 @@ namespace OpenRa
return; return;
} }
CombineSelection(controlGroups[group], mods.HasModifier(Modifiers.Shift), false); CombineSelection(world, controlGroups[group], mods.HasModifier(Modifiers.Shift), false);
} }
public int? GetControlGroupForActor(Actor a) public int? GetControlGroupForActor(Actor a)

View File

@@ -237,7 +237,7 @@ namespace OpenRa
{ {
int sync = Game.world.SyncHash(); int sync = Game.world.SyncHash();
Game.viewport.DispatchMouseInput( Game.viewport.DispatchMouseInput( world,
new MouseInput new MouseInput
{ {
Button = (MouseButton)(int)e.Button, Button = (MouseButton)(int)e.Button,
@@ -271,7 +271,7 @@ namespace OpenRa
if( !Game.chat.isChatting ) if( !Game.chat.isChatting )
if( e.KeyCode >= Keys.D0 && e.KeyCode <= Keys.D9 ) if( e.KeyCode >= Keys.D0 && e.KeyCode <= Keys.D9 )
Game.controller.DoControlGroup( (int)e.KeyCode - (int)Keys.D0, (Modifiers)(int)e.Modifiers ); Game.controller.DoControlGroup( world, (int)e.KeyCode - (int)Keys.D0, (Modifiers)(int)e.Modifiers );
if( sync != Game.world.SyncHash() ) if( sync != Game.world.SyncHash() )
throw new InvalidOperationException( "Desync in OnKeyDown" ); throw new InvalidOperationException( "Desync in OnKeyDown" );

View File

@@ -8,7 +8,7 @@ namespace OpenRa.Graphics
{ {
interface IHandleInput interface IHandleInput
{ {
bool HandleInput(MouseInput mi); bool HandleInput(World world, MouseInput mi);
} }
class Viewport class Viewport
@@ -85,7 +85,7 @@ namespace OpenRa.Graphics
Game.chrome.DrawLobby( world ); Game.chrome.DrawLobby( world );
} }
var c = Game.chrome.HitTest(mousePos) ? Cursor.Default : Game.controller.ChooseCursor(); var c = Game.chrome.HitTest(mousePos) ? Cursor.Default : Game.controller.ChooseCursor( world );
cursorRenderer.DrawSprite(c.GetSprite((int)cursorFrame), mousePos + Location - c.GetHotspot(), 0); cursorRenderer.DrawSprite(c.GetSprite((int)cursorFrame), mousePos + Location - c.GetHotspot(), 0);
cursorRenderer.Flush(); cursorRenderer.Flush();
@@ -98,18 +98,18 @@ namespace OpenRa.Graphics
} }
IHandleInput dragRegion = null; IHandleInput dragRegion = null;
public void DispatchMouseInput(MouseInput mi) public void DispatchMouseInput(World world, MouseInput mi)
{ {
if (mi.Event == MouseInputEvent.Move) if (mi.Event == MouseInputEvent.Move)
mousePos = mi.Location; mousePos = mi.Location;
if (dragRegion != null) { if (dragRegion != null) {
dragRegion.HandleInput( mi ); dragRegion.HandleInput( world, mi );
if (mi.Event == MouseInputEvent.Up) dragRegion = null; if (mi.Event == MouseInputEvent.Up) dragRegion = null;
return; return;
} }
dragRegion = regions.FirstOrDefault(r => r.HandleInput(mi)); dragRegion = regions.FirstOrDefault(r => r.HandleInput(world, mi));
if (mi.Event != MouseInputEvent.Down) if (mi.Event != MouseInputEvent.Down)
dragRegion = null; dragRegion = null;
} }