Fix transport cargo visibility in GDI01 and GDI02.
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@@ -117,7 +117,7 @@ namespace OpenRA.Mods.RA.Scripting
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{
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foreach (var cargoType in cargoTypes)
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{
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var passenger = CreateActor(owner, cargoType, false);
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var passenger = CreateActor(owner, cargoType, false, entryPath[0]);
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passengers.Add(passenger);
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cargo.Load(transport, passenger);
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}
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@@ -573,9 +573,7 @@ Sequences:
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idle: lst
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Start: 0
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Facings: 1
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unload: lst
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Start: 0
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Facings: 1
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ZOffset: -1024
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VoxelSequences:
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@@ -871,9 +871,7 @@ Sequences:
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idle: lst
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Start: 0
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Facings: 1
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unload: lst
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Start: 0
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Facings: 1
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ZOffset: -1024
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VoxelSequences:
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