From 69ca9ffaba5c228cd163edf929357a61505ecd35 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 29 Apr 2017 13:21:13 +0100 Subject: [PATCH] Set the default voxel Scale to match the original game. --- OpenRA.Mods.Common/Traits/Render/RenderVoxels.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/Render/RenderVoxels.cs b/OpenRA.Mods.Common/Traits/Render/RenderVoxels.cs index 728fa561cf..94a3b94e67 100644 --- a/OpenRA.Mods.Common/Traits/Render/RenderVoxels.cs +++ b/OpenRA.Mods.Common/Traits/Render/RenderVoxels.cs @@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits.Render [PaletteReference] public readonly string ShadowPalette = "shadow"; [Desc("Change the image size.")] - public readonly float Scale = 10; + public readonly float Scale = 12; public readonly WAngle LightPitch = WAngle.FromDegrees(50); public readonly WAngle LightYaw = WAngle.FromDegrees(240);