RenderBeforeWorld/RenderAfterWorld split. still need to sort out which behavior belongs where.

This commit is contained in:
Chris Forbes
2010-07-26 18:19:39 +12:00
parent 9cf8ac0c3d
commit 69d30ac71b
17 changed files with 59 additions and 31 deletions

View File

@@ -14,9 +14,10 @@ namespace OpenRA
{
public interface IOrderGenerator
{
IEnumerable<Order> Order( World world, int2 xy, MouseInput mi );
void Tick( World world );
void Render( World world );
string GetCursor( World world, int2 xy, MouseInput mi );
IEnumerable<Order> Order(World world, int2 xy, MouseInput mi);
void Tick(World world);
void RenderBeforeWorld(World world);
void RenderAfterWorld(World world);
string GetCursor(World world, int2 xy, MouseInput mi);
}
}