Unhardcode support power blocked cursor.
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committed by
Gustas
parent
fc4ebf332d
commit
69d9bbb400
@@ -46,9 +46,6 @@ namespace OpenRA.Mods.Common.Traits
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[PaletteReference]
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public readonly string EffectPalette = null;
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[Desc("Cursor to display when the location is unsuitable.")]
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public readonly string BlockedCursor = "move-blocked";
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public override object Create(ActorInitializer init) { return new SpawnActorPower(init.Self, this); }
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}
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