fixed 4tnk
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@@ -59,6 +59,10 @@ namespace OpenRa.Game.GameRules
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public readonly int UnloadFacing = 0;
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public readonly UnitMovementType[] PassengerTypes = null;
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// weapon origins and firing angles within the turrets. 3 values per position.
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public readonly int[] PrimaryLocalOffset = { };
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public readonly int[] SecondaryLocalOffset = { };
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public UnitInfo(string name) { Name = name; }
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}
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