zomg, spinning tank turrets!
zomg, infantry work now! zomg, FASTER git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1201 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -71,11 +71,6 @@ namespace BluntDirectX { namespace Direct3D
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safe_release( device );
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}
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void Clear( int color )
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{
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device->Clear( 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, (D3DCOLOR)color, 1.0f, 0 );
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}
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void Clear( int color, Surfaces surfaces )
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{
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device->Clear( 0, NULL, (DWORD)surfaces, (D3DCOLOR)color, 1.0f, 0 );
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@@ -124,8 +119,7 @@ namespace BluntDirectX { namespace Direct3D
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pp.BackBufferHeight = height;
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pp.BackBufferFormat = D3DFMT_X8R8G8B8;
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pp.AutoDepthStencilFormat = D3DFMT_D24X8;
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pp.EnableAutoDepthStencil = true;
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pp.EnableAutoDepthStencil = false;
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pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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pp.Windowed = windowed;
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