pruning LocalOrderSource content
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@@ -95,6 +95,7 @@ namespace OpenRa.Game
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// HACK: Get the first unit in the cell
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// This will need to be updated for multiple-infantry-in-a-cell
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// HACK: this doesn't work for targeting air units either
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var underCursor = Game.UnitInfluence.GetUnitsAt( xy ).FirstOrDefault()
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?? Game.BuildingInfluence.GetBuildingAt( xy );
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