Installing from CD reimplemented

This commit is contained in:
Paul Chote
2011-05-09 22:53:32 +12:00
parent 93e55d0866
commit 6a1f3cfc18
8 changed files with 247 additions and 114 deletions

View File

@@ -10,16 +10,11 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Net;
using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Zip;
using OpenRA.FileFormats;
using OpenRA.Network;
using OpenRA.Widgets;
using System.Linq;
using System.Threading;
using OpenRA.Mods.RA.Widgets;
using OpenRA.FileFormats;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets
{
@@ -47,4 +42,92 @@ namespace OpenRA.Mods.Cnc.Widgets
panel.GetWidget<CncMenuButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit;
}
}
public class CncInstallFromCDLogic : IWidgetDelegate
{
Widget panel;
Action continueLoading;
[ObjectCreator.UseCtor]
public CncInstallFromCDLogic([ObjectCreator.Param] Widget widget,
[ObjectCreator.Param] Action continueLoading)
{
this.continueLoading = continueLoading;
panel = widget.GetWidget("INSTALL_FROMCD_PANEL");
var backButton = panel.GetWidget<CncMenuButtonWidget>("BACK_BUTTON");
backButton.OnClick = Widget.CloseWindow;
backButton.IsVisible = () => false;
var retryButton = panel.GetWidget<CncMenuButtonWidget>("RETRY_BUTTON");
retryButton.OnClick = PromptForCD;
retryButton.IsVisible = () => false;
// TODO: Search obvious places (platform dependant) for CD
PromptForCD();
}
void PromptForCD()
{
Game.Utilities.PromptFilepathAsync("Select CONQUER.MIX on the C&C CD", path => Game.RunAfterTick(() => Install(path)));
}
void Install(string path)
{
var dest = new string[] { Platform.SupportDir, "Content", "cnc" }.Aggregate(Path.Combine);
var copyFiles = new string[] { "CONQUER.MIX", "DESERT.MIX",
"GENERAL.MIX", "SCORES.MIX", "SOUNDS.MIX", "TEMPERAT.MIX", "WINTER.MIX"};
var extractPackage = "INSTALL/SETUP.Z";
var extractFiles = new string[] { "cclocal.mix", "speech.mix", "tempicnh.mix", "updatec.mix" };
var progressBar = panel.GetWidget<ProgressBarWidget>("PROGRESS_BAR");
progressBar.Indeterminate = false;
var statusLabel = panel.GetWidget<LabelWidget>("STATUS_LABEL");
var installCounter = 0;
var onProgress = (Action<string>)(s =>
{
progressBar.Percentage = installCounter*100/(copyFiles.Count() + extractFiles.Count());
installCounter++;
statusLabel.GetText = () => s;
});
var onError = (Action<string>)(s =>
{
statusLabel.GetText = () => "Error: "+s;
panel.GetWidget("RETRY_BUTTON").IsVisible = () => true;
panel.GetWidget("BACK_BUTTON").IsVisible = () => true;
});
string source;
try
{
source = Path.GetDirectoryName(path);
}
catch (ArgumentException)
{
onError("Invalid path selected");
return;
}
var t = new Thread( _ =>
{
if (!InstallUtils.CopyFiles(source, copyFiles, dest, onProgress, onError))
return;
if (!InstallUtils.ExtractFromPackage(source, extractPackage, extractFiles, dest, onProgress, onError))
return;
Game.RunAfterTick(() =>
{
Widget.CloseWindow(); // Progress panel
Widget.CloseWindow(); // Install choice panel
continueLoading();
});
}) { IsBackground = true };
t.Start();
}
}
}