remove many references to Game.world

This commit is contained in:
Bob
2010-10-11 02:44:16 +13:00
parent f8776d773d
commit 6a25d989a7
10 changed files with 88 additions and 63 deletions

View File

@@ -47,7 +47,12 @@ namespace OpenRA.Mods.RA.Widgets
public readonly string BuildPaletteClose = "bleep13.aud";
public readonly string TabClick = "ramenu1.aud";
public BuildPaletteWidget() : base() { }
readonly World world;
[ObjectCreator.UseCtor]
public BuildPaletteWidget( [ObjectCreator.Param("world")] World world )
{
this.world = world;
}
public override void Initialize()
{
@@ -148,7 +153,7 @@ namespace OpenRA.Mods.RA.Widgets
return true;
}
return DoBuildingHotkey(Char.ToLowerInvariant(e.KeyChar), Game.world);
return DoBuildingHotkey(Char.ToLowerInvariant(e.KeyChar), world);
}
public override bool HandleInputInner(MouseInput mi)

View File

@@ -15,8 +15,11 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
{
public class IngameChromeDelegate : IWidgetDelegate
{
public IngameChromeDelegate()
{
readonly World world;
[ObjectCreator.UseCtor]
public IngameChromeDelegate( [ObjectCreator.Param("world")] World world )
{
this.world = world;
var r = Widget.RootWidget;
var gameRoot = r.GetWidget("INGAME_ROOT");
var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
@@ -50,7 +53,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
optionsBG.GetWidget("SURRENDER").OnMouseUp = mi =>
{
Game.IssueOrder(new Order("Surrender", Game.world.LocalPlayer.PlayerActor));
Game.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor));
return true;
};
@@ -66,12 +69,12 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
var postgameText = postgameBG.GetWidget<LabelWidget>("TEXT");
postgameBG.IsVisible = () =>
{
return Game.world.LocalPlayer != null && Game.world.LocalPlayer.WinState != WinState.Undefined;
return world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined;
};
postgameText.GetText = () =>
{
var state = Game.world.LocalPlayer.WinState;
var state = world.LocalPlayer.WinState;
return (state == WinState.Undefined)? "" :
((state == WinState.Lost)? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS");
};

View File

@@ -8,15 +8,19 @@
*/
#endregion
using OpenRA;
using OpenRA.Mods.RA.Orders;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Delegates
{
public class OrderButtonsChromeDelegate : IWidgetDelegate
{
public OrderButtonsChromeDelegate()
{
{
readonly World world;
[ObjectCreator.UseCtor]
public OrderButtonsChromeDelegate( [ObjectCreator.Param("world")] World world )
{
this.world = world;
var r = Widget.RootWidget;
var gameRoot = r.GetWidget("INGAME_ROOT");
@@ -25,23 +29,23 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
var sell = moneybin.GetWidget<OrderButtonWidget>("SELL");
if (sell != null)
{
sell.Pressed = () => Game.world.OrderGenerator is SellOrderGenerator;
sell.OnMouseDown = mi => { Game.world.ToggleInputMode<SellOrderGenerator>(); return true; };
sell.Pressed = () => world.OrderGenerator is SellOrderGenerator;
sell.OnMouseDown = mi => { world.ToggleInputMode<SellOrderGenerator>(); return true; };
}
var powerdown = moneybin.GetWidget<OrderButtonWidget>("POWER_DOWN");
if (powerdown != null)
{
powerdown.Pressed = () => Game.world.OrderGenerator is PowerDownOrderGenerator;
powerdown.OnMouseDown = mi => { Game.world.ToggleInputMode<PowerDownOrderGenerator>(); return true; };
powerdown.Pressed = () => world.OrderGenerator is PowerDownOrderGenerator;
powerdown.OnMouseDown = mi => { world.ToggleInputMode<PowerDownOrderGenerator>(); return true; };
}
var repair = moneybin.GetWidget<OrderButtonWidget>("REPAIR");
if (repair != null)
{
repair.Enabled = () => { return RepairOrderGenerator.PlayerIsAllowedToRepair( Game.world ); };
repair.Pressed = () => Game.world.OrderGenerator is RepairOrderGenerator;
repair.OnMouseDown = mi => { Game.world.ToggleInputMode<RepairOrderGenerator>(); return true; };
repair.Enabled = () => { return RepairOrderGenerator.PlayerIsAllowedToRepair( world ); };
repair.Pressed = () => world.OrderGenerator is RepairOrderGenerator;
repair.OnMouseDown = mi => { world.ToggleInputMode<RepairOrderGenerator>(); return true; };
repair.GetLongDesc = () => { return repair.Enabled() ? repair.LongDesc : repair.LongDesc + "\n\nRequires: Construction Yard"; };
}
}

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Mods.RA.Widgets
Modifiers = Game.GetModifierKeys()
};
var cursor = Game.world.OrderGenerator.GetCursor( world, loc, mi );
var cursor = world.OrderGenerator.GetCursor( world, loc, mi );
if (cursor == null)
return "default";