diff --git a/OpenRA.Game/Server/Server.cs b/OpenRA.Game/Server/Server.cs index 50555e0710..7de0d3d445 100644 --- a/OpenRA.Game/Server/Server.cs +++ b/OpenRA.Game/Server/Server.cs @@ -200,6 +200,9 @@ namespace OpenRA.Server newConn.socket.Blocking = false; newConn.socket.NoDelay = true; + Log.Write("server", "Socket.ReceiveBufferSize: {0}.".F(newConn.socket.ReceiveBufferSize)); + Log.Write("server", "Socket.SendBufferSize: {0}.".F(newConn.socket.SendBufferSize)); + // assign the player number. newConn.PlayerIndex = ChooseFreePlayerIndex(); newConn.socket.Send(BitConverter.GetBytes(ProtocolVersion.Version));