From 6a50c760aea9380cbbc41ca476505529ef6e0f70 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 22 Jun 2013 15:49:52 +0200 Subject: [PATCH] record socket buffer sizes to server.log for investigating #3455 --- OpenRA.Game/Server/Server.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/OpenRA.Game/Server/Server.cs b/OpenRA.Game/Server/Server.cs index 50555e0710..7de0d3d445 100644 --- a/OpenRA.Game/Server/Server.cs +++ b/OpenRA.Game/Server/Server.cs @@ -200,6 +200,9 @@ namespace OpenRA.Server newConn.socket.Blocking = false; newConn.socket.NoDelay = true; + Log.Write("server", "Socket.ReceiveBufferSize: {0}.".F(newConn.socket.ReceiveBufferSize)); + Log.Write("server", "Socket.SendBufferSize: {0}.".F(newConn.socket.SendBufferSize)); + // assign the player number. newConn.PlayerIndex = ChooseFreePlayerIndex(); newConn.socket.Send(BitConverter.GetBytes(ProtocolVersion.Version));