Streamline RA target types
No more sharing of target types between terrain and actors (except bridges), removed 'Ground(Actor)' from WaterActors (was only used by weapons/warheads, which can just list both ground- and water types.
This commit is contained in:
@@ -96,7 +96,7 @@ DOG:
|
||||
TRUK:
|
||||
-Demolishable:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Truk
|
||||
TargetTypes: GroundActor, Truk
|
||||
Armor:
|
||||
Type: Truk
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ SAM:
|
||||
LST:
|
||||
-Selectable:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water
|
||||
TargetTypes: GroundActor, WaterActor
|
||||
Interactable:
|
||||
|
||||
LST.IN:
|
||||
@@ -50,7 +50,7 @@ TRAN:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Targetable@GROUND:
|
||||
TargetTypes: Ground
|
||||
TargetTypes: GroundActor
|
||||
Interactable:
|
||||
|
||||
TRAN.IN:
|
||||
@@ -82,14 +82,14 @@ SPY:
|
||||
WEAP:
|
||||
-InfiltrateForSupportPower:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure
|
||||
TargetTypes: GroundActor, C4, DetonateAttack, Structure
|
||||
|
||||
WEAP.infiltratable:
|
||||
Inherits: WEAP
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Targetable@Spy:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
|
||||
TargetTypes: GroundActor, C4, DetonateAttack, Structure, Mission Objectives
|
||||
RenderSprites:
|
||||
Image: WEAP
|
||||
ProvidesPrerequisite:
|
||||
@@ -99,7 +99,7 @@ MISS:
|
||||
Tooltip:
|
||||
Name: Prison
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
|
||||
TargetTypes: GroundActor, C4, DetonateAttack, Structure, Mission Objectives
|
||||
AttackOmni:
|
||||
Armament:
|
||||
Weapon: PrisonColt
|
||||
|
||||
@@ -48,7 +48,7 @@ TRUK:
|
||||
|
||||
STEK:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
|
||||
TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
|
||||
|
||||
TECH.CAM:
|
||||
Inherits: CAMERA
|
||||
|
||||
@@ -50,7 +50,7 @@ TECH.CAM:
|
||||
|
||||
STEK:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
|
||||
TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
|
||||
|
||||
APWR:
|
||||
Buildable:
|
||||
|
||||
@@ -33,7 +33,7 @@ World:
|
||||
|
||||
MISS:
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, MissionObjective, NoAutoTarget
|
||||
TargetTypes: GroundActor, C4, DetonateAttack, Structure, MissionObjective, NoAutoTarget
|
||||
|
||||
LST.Unselectable.UnloadOnly:
|
||||
Inherits: LST
|
||||
@@ -45,7 +45,7 @@ LST.Unselectable.UnloadOnly:
|
||||
Cargo:
|
||||
MaxWeight: 0
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water, Repair, NoAutoTarget
|
||||
TargetTypes: GroundActor, Water, Repair, NoAutoTarget
|
||||
Interactable:
|
||||
|
||||
SPY.Strong:
|
||||
@@ -90,7 +90,7 @@ TRUK.Hijackable:
|
||||
PassengerConditions:
|
||||
spy.strong: mobile
|
||||
Targetable:
|
||||
TargetTypes: Ground, Repair, Vehicle, NoAutoTarget
|
||||
TargetTypes: GroundActor, Repair, Vehicle, NoAutoTarget
|
||||
-Huntable:
|
||||
Capturable:
|
||||
Types: MissionObjective
|
||||
|
||||
@@ -195,7 +195,7 @@ DOME.NoInfiltrate:
|
||||
Image: DOME
|
||||
-InfiltrateForExploration:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Structure, C4, DetonateAttack, MissionObjective
|
||||
TargetTypes: GroundActor, Structure, C4, DetonateAttack, MissionObjective
|
||||
ProvidesPrerequisite:
|
||||
Prerequisite: dome
|
||||
|
||||
|
||||
Reference in New Issue
Block a user