Streamline RA target types

No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
This commit is contained in:
reaperrr
2020-05-09 22:26:50 +02:00
committed by reaperrr
parent 672bd2d9fe
commit 6a545bb942
13 changed files with 57 additions and 57 deletions

View File

@@ -96,7 +96,7 @@ DOG:
TRUK:
-Demolishable:
Targetable:
TargetTypes: Ground, Truk
TargetTypes: GroundActor, Truk
Armor:
Type: Truk

View File

@@ -35,7 +35,7 @@ SAM:
LST:
-Selectable:
Targetable:
TargetTypes: Ground, Water
TargetTypes: GroundActor, WaterActor
Interactable:
LST.IN:
@@ -50,7 +50,7 @@ TRAN:
RevealsShroud:
Range: 4c0
Targetable@GROUND:
TargetTypes: Ground
TargetTypes: GroundActor
Interactable:
TRAN.IN:
@@ -82,14 +82,14 @@ SPY:
WEAP:
-InfiltrateForSupportPower:
Targetable:
TargetTypes: Ground, C4, DetonateAttack, Structure
TargetTypes: GroundActor, C4, DetonateAttack, Structure
WEAP.infiltratable:
Inherits: WEAP
Buildable:
Prerequisites: ~disabled
Targetable@Spy:
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
TargetTypes: GroundActor, C4, DetonateAttack, Structure, Mission Objectives
RenderSprites:
Image: WEAP
ProvidesPrerequisite:
@@ -99,7 +99,7 @@ MISS:
Tooltip:
Name: Prison
Targetable:
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
TargetTypes: GroundActor, C4, DetonateAttack, Structure, Mission Objectives
AttackOmni:
Armament:
Weapon: PrisonColt

View File

@@ -48,7 +48,7 @@ TRUK:
STEK:
Targetable:
TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
TECH.CAM:
Inherits: CAMERA

View File

@@ -50,7 +50,7 @@ TECH.CAM:
STEK:
Targetable:
TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
APWR:
Buildable:

View File

@@ -33,7 +33,7 @@ World:
MISS:
Targetable:
TargetTypes: Ground, C4, DetonateAttack, Structure, MissionObjective, NoAutoTarget
TargetTypes: GroundActor, C4, DetonateAttack, Structure, MissionObjective, NoAutoTarget
LST.Unselectable.UnloadOnly:
Inherits: LST
@@ -45,7 +45,7 @@ LST.Unselectable.UnloadOnly:
Cargo:
MaxWeight: 0
Targetable:
TargetTypes: Ground, Water, Repair, NoAutoTarget
TargetTypes: GroundActor, Water, Repair, NoAutoTarget
Interactable:
SPY.Strong:
@@ -90,7 +90,7 @@ TRUK.Hijackable:
PassengerConditions:
spy.strong: mobile
Targetable:
TargetTypes: Ground, Repair, Vehicle, NoAutoTarget
TargetTypes: GroundActor, Repair, Vehicle, NoAutoTarget
-Huntable:
Capturable:
Types: MissionObjective

View File

@@ -195,7 +195,7 @@ DOME.NoInfiltrate:
Image: DOME
-InfiltrateForExploration:
Targetable:
TargetTypes: Ground, Structure, C4, DetonateAttack, MissionObjective
TargetTypes: GroundActor, Structure, C4, DetonateAttack, MissionObjective
ProvidesPrerequisite:
Prerequisite: dome