Streamline RA target types
No more sharing of target types between terrain and actors (except bridges), removed 'Ground(Actor)' from WaterActors (was only used by weapons/warheads, which can just list both ground- and water types.
This commit is contained in:
@@ -61,7 +61,7 @@ MSLO:
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InfiltrateForSupportPowerReset:
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Types: SpyInfiltrate
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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Power:
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Amount: -150
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MustBeDestroyed:
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@@ -133,7 +133,7 @@ SPEN:
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Prerequisites: anypower, ~structures.soviet, ~techlevel.low
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Description: Produces and repairs\nsubmarines and transports.
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Targetable:
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TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: WaterActor, Structure, C4, DetonateAttack, SpyInfiltrate
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Building:
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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@@ -272,7 +272,7 @@ SYRD:
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Tooltip:
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Name: Naval Yard
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Targetable:
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TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: WaterActor, Structure, C4, DetonateAttack, SpyInfiltrate
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Building:
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Footprint: XXX xxx XXX
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Dimensions: 3,3
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@@ -433,7 +433,7 @@ IRON:
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InfiltrateForSupportPowerReset:
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Types: SpyInfiltrate
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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Power:
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Amount: -200
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MustBeDestroyed:
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@@ -521,7 +521,7 @@ PDOX:
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InfiltrateForSupportPowerReset:
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Types: SpyInfiltrate
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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Power:
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Amount: -200
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MustBeDestroyed:
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@@ -644,7 +644,7 @@ DOME:
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Targetable:
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TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
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Health:
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HP: 100000
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Armor:
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@@ -981,7 +981,7 @@ ATEK:
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InfiltrateForSupportPowerReset:
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Types: SpyInfiltrate
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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Power:
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Amount: -200
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ProvidesPrerequisite@buildingname:
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@@ -1086,7 +1086,7 @@ WEAP:
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Amount: -30
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ProvidesPrerequisite@buildingname:
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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InfiltrateForSupportPower:
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Proxy: vehicles.upgraded
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Types: SpyInfiltrate
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@@ -1227,7 +1227,7 @@ PROC:
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Bounds: 72,50,0,4
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DecorationBounds: 72,70,0,-2
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Targetable:
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TargetTypes: Ground, Structure, C4, DetonateAttack, ThiefInfiltrate, SpyInfiltrate
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TargetTypes: GroundActor, Structure, C4, DetonateAttack, ThiefInfiltrate, SpyInfiltrate
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Health:
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HP: 90000
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Armor:
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@@ -1300,7 +1300,7 @@ SILO:
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Valued:
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Cost: 150
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Targetable:
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TargetTypes: Ground, Structure, C4, DetonateAttack, ThiefInfiltrate
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TargetTypes: GroundActor, Structure, C4, DetonateAttack, ThiefInfiltrate
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Tooltip:
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Name: Silo
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-GivesBuildableArea:
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@@ -1415,7 +1415,7 @@ HPAD:
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Prerequisite: aircraft.germany
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ProvidesPrerequisite@buildingname:
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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InfiltrateForSupportPower:
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Proxy: aircraft.upgraded
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Types: SpyInfiltrate
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@@ -1556,7 +1556,7 @@ AFLD:
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ProvidesPrerequisite@buildingname:
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Prerequisite: afld
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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InfiltrateForSupportPower:
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Proxy: aircraft.upgraded
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Types: SpyInfiltrate
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@@ -1605,7 +1605,7 @@ POWR:
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Power:
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Amount: 100
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Targetable:
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TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
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ScalePowerWithHealth:
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WithDeathAnimation:
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DeathSequence: dead
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@@ -1645,7 +1645,7 @@ APWR:
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Power:
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Amount: 200
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Targetable:
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TargetTypes: Ground, Structure, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: GroundActor, Structure, C4, DetonateAttack, SpyInfiltrate
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ScalePowerWithHealth:
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WithDeathAnimation:
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DeathSequence: dead
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@@ -1771,7 +1771,7 @@ BARR:
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Proxy: barracks.upgraded
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Types: SpyInfiltrate
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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KENN:
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Inherits: ^Building
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@@ -1938,7 +1938,7 @@ TENT:
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Proxy: barracks.upgraded
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Types: SpyInfiltrate
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, Structure, SpyInfiltrate
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, SpyInfiltrate
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FIX:
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Inherits: ^Building
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