Start tidying things up
This commit is contained in:
@@ -244,7 +244,7 @@ namespace OpenRA
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Console.WriteLine("Loading mods: {0}",string.Join(",",mods));
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Console.WriteLine("Loading mods: {0}",string.Join(",",mods));
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modData = new ModData( mods );
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modData = new ModData( mods );
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modData.Sucks();
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modData.LoadInitialAssets();
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Sound.Initialize();
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Sound.Initialize();
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PerfHistory.items["render"].hasNormalTick = false;
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PerfHistory.items["render"].hasNormalTick = false;
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@@ -252,10 +252,7 @@ namespace OpenRA
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JoinLocal();
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JoinLocal();
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viewport = new Viewport(new int2(Renderer.Resolution), Rectangle.Empty, Renderer);
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viewport = new Viewport(new int2(Renderer.Resolution), Rectangle.Empty, Renderer);
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modData.WidgetLoader.LoadWidget( new Dictionary<string,object>(), Widget.RootWidget, "PERF_BG" );
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modData.WidgetLoader.LoadWidget( new Dictionary<string,object>(), Widget.RootWidget, "MAINMENU_INIT" );
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modData.WidgetLoader.LoadWidget( new Dictionary<string,object>(), Widget.RootWidget, "MAINMENU_INIT" );
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Game.orderManager.LastTickTime = Environment.TickCount;
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Game.orderManager.LastTickTime = Environment.TickCount;
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}
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}
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@@ -23,10 +23,14 @@ namespace OpenRA.Graphics
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public static void Initialize(string[] sequenceFiles)
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public static void Initialize(string[] sequenceFiles)
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{
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{
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// TODO: Convert cursor definitions to yaml and parse cursor palette info
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Game.modData.Palette.AddPalette("cursor", new Palette( FileSystem.Open( "cursor.pal" ), false ));
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cursors = new Dictionary<string, CursorSequence>();
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cursors = new Dictionary<string, CursorSequence>();
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foreach (var f in sequenceFiles)
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foreach (var f in sequenceFiles)
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LoadSequenceSource(f);
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LoadSequenceSource(f);
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}
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}
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static void LoadSequenceSource(string filename)
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static void LoadSequenceSource(string filename)
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@@ -27,6 +27,7 @@ namespace OpenRA
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public CursorSheetBuilder CursorSheetBuilder;
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public CursorSheetBuilder CursorSheetBuilder;
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public SpriteLoader SpriteLoader;
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public SpriteLoader SpriteLoader;
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public HardwarePalette Palette { get; private set; }
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public HardwarePalette Palette { get; private set; }
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IFolder previousMapMount = null;
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public ModData( params string[] mods )
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public ModData( params string[] mods )
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{
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{
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@@ -39,33 +40,45 @@ namespace OpenRA
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AvailableMaps = FindMaps( Manifest.Mods );
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AvailableMaps = FindMaps( Manifest.Mods );
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WidgetLoader = new WidgetLoader( this );
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WidgetLoader = new WidgetLoader( this );
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}
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}
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void LoadHackyPalettes()
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{
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Palette = new HardwarePalette();
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Palette.AddPalette("cursor", new Palette( FileSystem.Open( "cursor.pal" ), false ));
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}
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public void Sucks()
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{
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// all this manipulation of static crap here is nasty and breaks
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// horribly when you use ModData in unexpected ways.
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FileSystem.UnmountAll();
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foreach (var dir in Manifest.Folders) FileSystem.Mount(dir);
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public void LoadInitialAssets()
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{
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// all this manipulation of static crap here is nasty and breaks
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// horribly when you use ModData in unexpected ways.
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FileSystem.UnmountAll();
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foreach (var dir in Manifest.Folders)
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FileSystem.Mount(dir);
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Palette = new HardwarePalette();
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ChromeProvider.Initialize( Manifest.Chrome );
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ChromeProvider.Initialize( Manifest.Chrome );
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SheetBuilder = new SheetBuilder( TextureChannel.Red );
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SheetBuilder = new SheetBuilder( TextureChannel.Red );
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CursorSheetBuilder = new CursorSheetBuilder( this );
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CursorSheetBuilder = new CursorSheetBuilder( this );
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SpriteLoader = new SpriteLoader(new[]{".shp"}, SheetBuilder);
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CursorProvider.Initialize(Manifest.Cursors);
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CursorProvider.Initialize(Manifest.Cursors);
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LoadHackyPalettes();
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}
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}
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public void LoadPackages()
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public Map PrepareMap(string uid)
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{
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{
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foreach (var pkg in Manifest.Packages) FileSystem.Mount(pkg);
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LoadScreen.Display();
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if (!AvailableMaps.ContainsKey(uid))
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throw new InvalidDataException("Invalid map uid: {0}".F(uid));
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var map = new Map(AvailableMaps[uid].Path);
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// Maps may contain custom assets
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// TODO: why are they lowest priority? they should be highest.
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if (previousMapMount != null) FileSystem.Unmount(previousMapMount);
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previousMapMount = FileSystem.OpenPackage(map.Path, int.MaxValue);
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FileSystem.Mount(previousMapMount);
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// Reinit all our assets
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LoadInitialAssets();
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foreach (var pkg in Manifest.Packages)
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FileSystem.Mount(pkg);
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Rules.LoadRules(Manifest, map);
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SpriteLoader = new SpriteLoader( Rules.TileSets[map.Tileset].Extensions, SheetBuilder );
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SequenceProvider.Initialize(Manifest.Sequences, map.Sequences);
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return map;
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}
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}
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public static IEnumerable<string> FindMapsIn(string dir)
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public static IEnumerable<string> FindMapsIn(string dir)
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@@ -97,46 +110,6 @@ namespace OpenRA
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return ret;
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return ret;
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}
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}
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string cachedTileset = null;
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bool previousMapHadSequences = true;
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IFolder previousMapMount = null;
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public Map PrepareMap(string uid)
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{
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LoadScreen.Display();
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if (!AvailableMaps.ContainsKey(uid))
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throw new InvalidDataException("Invalid map uid: {0}".F(uid));
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var map = new Map(AvailableMaps[uid].Path);
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// unload the previous map mount if we have one
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if (previousMapMount != null) FileSystem.Unmount(previousMapMount);
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// Adds the map its container to the FileSystem
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// allowing the map to use custom assets
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// Container should have the lowest priority of all (ie int max)
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// Store a reference so we can unload it next time
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previousMapMount = FileSystem.OpenPackage(map.Path, int.MaxValue);
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FileSystem.Mount(previousMapMount);
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Rules.LoadRules(Manifest, map);
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if (map.Tileset != cachedTileset
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|| previousMapHadSequences || map.Sequences.Count > 0)
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{
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SheetBuilder = new SheetBuilder( TextureChannel.Red );
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SpriteLoader = new SpriteLoader( Rules.TileSets[map.Tileset].Extensions, SheetBuilder );
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CursorSheetBuilder = new CursorSheetBuilder( this );
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CursorProvider.Initialize(Manifest.Cursors);
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SequenceProvider.Initialize(Manifest.Sequences, map.Sequences);
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cachedTileset = map.Tileset;
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}
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previousMapHadSequences = map.Sequences.Count > 0;
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LoadHackyPalettes();
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return map;
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}
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}
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}
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public interface ILoadScreen { void Display(); void Init(); }
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public interface ILoadScreen { void Display(); void Init(); }
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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[ObjectCreator.UseCtor]
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[ObjectCreator.UseCtor]
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public MainMenuButtonsDelegate([ObjectCreator.Param] Widget widget)
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public MainMenuButtonsDelegate([ObjectCreator.Param] Widget widget)
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{
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{
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// Main menu is the default window
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Game.modData.WidgetLoader.LoadWidget( new Dictionary<string,object>(), Widget.RootWidget, "PERF_BG" );
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widget.GetWidget("MAINMENU_BUTTON_JOIN").OnMouseUp = mi => { Widget.OpenWindow("JOINSERVER_BG"); return true; };
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widget.GetWidget("MAINMENU_BUTTON_JOIN").OnMouseUp = mi => { Widget.OpenWindow("JOINSERVER_BG"); return true; };
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widget.GetWidget("MAINMENU_BUTTON_CREATE").OnMouseUp = mi => { Widget.OpenWindow("CREATESERVER_BG"); return true; };
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widget.GetWidget("MAINMENU_BUTTON_CREATE").OnMouseUp = mi => { Widget.OpenWindow("CREATESERVER_BG"); return true; };
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widget.GetWidget("MAINMENU_BUTTON_SETTINGS").OnMouseUp = mi => { Widget.OpenWindow("SETTINGS_MENU"); return true; };
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widget.GetWidget("MAINMENU_BUTTON_SETTINGS").OnMouseUp = mi => { Widget.OpenWindow("SETTINGS_MENU"); return true; };
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@@ -45,18 +45,17 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true;
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lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true;
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lobby.GetWidget("LOCKTEAMS_CHECKBOX").Visible = true;
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lobby.GetWidget("LOCKTEAMS_CHECKBOX").Visible = true;
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lobby.GetWidget("DISCONNECT_BUTTON").Visible = true;
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lobby.GetWidget("DISCONNECT_BUTTON").Visible = true;
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//r.GetWidget("INGAME_ROOT").GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").ClearChat();
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break;
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break;
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}
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}
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};
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};
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if (FileSystem.Exists("fake.mix"))
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if (FileSystem.Exists("fake.mix"))
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ContinueLoading();
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ContinueLoading(widget);
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else
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else
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{
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{
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widget.GetWidget("INIT_DOWNLOAD").OnMouseUp = mi =>
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widget.GetWidget("INIT_DOWNLOAD").OnMouseUp = mi =>
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{
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{
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ContinueLoading();
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ContinueLoading(widget);
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return true;
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return true;
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};
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};
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@@ -86,10 +85,10 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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p.Start();
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p.Start();
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}
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}
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void ContinueLoading()
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void ContinueLoading(Widget widget)
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{
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{
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Game.modData.LoadPackages();
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Game.LoadShellMap();
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Game.LoadShellMap();
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Widget.RootWidget.Children.Remove(widget);
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Widget.OpenWindow("MAINMENU_BG");
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Widget.OpenWindow("MAINMENU_BG");
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}
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}
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}
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}
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