diff --git a/mods/ra/rules/civilian.yaml b/mods/ra/rules/civilian.yaml index 743f344aea..1380d7440f 100644 --- a/mods/ra/rules/civilian.yaml +++ b/mods/ra/rules/civilian.yaml @@ -257,7 +257,7 @@ BARL: Armor: Type: None Targetable: - TargetTypes: Ground, DemoTruck + TargetTypes: Ground, DemoTruck, Barrel -ShakeOnDeath: -SoundOnDamageTransition: -Demolishable: @@ -277,7 +277,7 @@ BRL3: Armor: Type: None Targetable: - TargetTypes: Ground, DemoTruck + TargetTypes: Ground, DemoTruck, Barrel -ShakeOnDeath: -SoundOnDamageTransition: -Demolishable: diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index a1c865533a..439b17217e 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -9,7 +9,7 @@ Colt45: Warhead@1Dam: SpreadDamage Spread: 42 Damage: 50 - ValidTargets: Infantry + ValidTargets: Barrel, Infantry DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@2Eff: CreateEffect Explosion: piff