Add PlayLaunchSounds() to SupportPowers which are missing it.
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committed by
reaperrr
parent
85a5b6cc17
commit
6ab0ace9e1
@@ -70,6 +70,7 @@ namespace OpenRA.Mods.Cnc.Traits
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public override void Activate(Actor self, Order order, SupportPowerManager manager)
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{
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base.Activate(self, order, manager);
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PlayLaunchSounds();
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var info = (ChronoshiftPowerInfo)Info;
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var targetDelta = self.World.Map.CellContaining(order.Target.CenterPosition) - order.ExtraLocation;
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