Made projectile effects accept empty values to disable/negate image or sequence.

In addition to accepting null.
This commit is contained in:
reaperrr
2015-05-24 10:02:00 +02:00
parent d0b3e5fb8b
commit 6ab73fa982
4 changed files with 8 additions and 8 deletions

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Effects
this.color = color;
this.target = args.PassiveTarget;
if (info.HitAnim != null)
if (!string.IsNullOrEmpty(info.HitAnim))
this.hitanim = new Animation(args.SourceActor.World, info.HitAnim);
}