diff --git a/OpenRA.Mods.Common/Traits/BotModules/BuildingRepairBotModule.cs b/OpenRA.Mods.Common/Traits/BotModules/BuildingRepairBotModule.cs index 4dc73656c0..644bd7bf51 100644 --- a/OpenRA.Mods.Common/Traits/BotModules/BuildingRepairBotModule.cs +++ b/OpenRA.Mods.Common/Traits/BotModules/BuildingRepairBotModule.cs @@ -28,8 +28,8 @@ namespace OpenRA.Mods.Common.Traits { // HACK: We don't want D2k bots to repair all their buildings on placement // where half their HP is removed via neutral terrain damage. - // TODO: Implement concrete placement for D2k bots and remove this hack. - if (self.Owner.RelationshipWith(e.Attacker.Owner) == PlayerRelationship.Neutral) + // TODO: Implement concrete placement for D2k bots and remove this hack on players relationship check. + if (self.IsDead || self.Owner.RelationshipWith(e.Attacker.Owner) == PlayerRelationship.Neutral) return; var rb = self.TraitOrDefault();