diff --git a/mods/cnc/infantry.yaml b/mods/cnc/infantry.yaml
index f913b99b04..b1c65684b2 100644
--- a/mods/cnc/infantry.yaml
+++ b/mods/cnc/infantry.yaml
@@ -5,7 +5,7 @@ E1:
Owner: gdi, nod
Cost: 100
Description: Minigunner
- LongDesc: General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles
+ LongDesc: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Icon: e1icnh
Selectable:
Bounds: 12,17,0,-6
diff --git a/mods/cnc/sequences-structures.xml b/mods/cnc/sequences-structures.xml
index 85d83a18e4..6ceef31843 100644
--- a/mods/cnc/sequences-structures.xml
+++ b/mods/cnc/sequences-structures.xml
@@ -82,7 +82,7 @@
-
+
@@ -157,6 +157,7 @@
+
@@ -164,12 +165,20 @@
+
+
+
+
+
+
+
+
diff --git a/mods/cnc/structures.yaml b/mods/cnc/structures.yaml
index a482669f48..30976eecc7 100644
--- a/mods/cnc/structures.yaml
+++ b/mods/cnc/structures.yaml
@@ -460,6 +460,35 @@ GUN:
AutoTarget:
-RenderBuilding:
RenderRangeCircle:
+
+SAM:
+ Category: Defense
+ Inherits: ^Building
+ Buildable:
+ Icon: samicnh
+ BuildPaletteOrder: 90
+ Prerequisites: hand
+ Owner: nod
+ Cost: 750
+ Description: SAM Site
+ LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
+ Building:
+ Power: -20
+ Footprint: xx
+ Dimensions: 2,1
+ HP: 400
+ Armor: heavy
+ Crewed: yes
+ Sight: 5
+ Turreted:
+ ROT: 30
+ InitialFacing: 0
+ RenderBuildingTurreted:
+ AttackTurreted:
+ PrimaryWeapon: Nike
+ AutoTarget:
+ -RenderBuilding:
+ RenderRangeCircle:
GTWR:
Category: Defense