diff --git a/OpenRA.Game/GameRules/ActorInfo.cs b/OpenRA.Game/GameRules/ActorInfo.cs index ccfadccc4c..65d2060c00 100644 --- a/OpenRA.Game/GameRules/ActorInfo.cs +++ b/OpenRA.Game/GameRules/ActorInfo.cs @@ -18,7 +18,6 @@ namespace OpenRA { /// /// A unit/building inside the game. Every rules starts with one and adds trait to it. - /// Special actors like world or player are usually defined in system.yaml and affect everything. /// public class ActorInfo {