From ad81b2ee685c3d86b50b3eccba007471d8023f6f Mon Sep 17 00:00:00 2001 From: Whinis Date: Thu, 21 Jan 2016 22:25:23 -0500 Subject: [PATCH] Fixes Obelisk not attacking again after a forced attack command --- mods/ts/rules/nod-support.yaml | 3 +-- mods/ts/weapons/energyweapons.yaml | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index 7f5cae068d..05ecd5381d 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -95,8 +95,7 @@ NAOBEL: LocalOffset: 1400,210,800 AttackCharge: ChargeAudio: obelpowr.aud - ReloadTime: 50 - InitialChargeDelay: 50 + InitialChargeDelay: 120 WithChargeOverlay: Sequence: active Palette: player diff --git a/mods/ts/weapons/energyweapons.yaml b/mods/ts/weapons/energyweapons.yaml index 4fb8593fbc..a8d81910d3 100644 --- a/mods/ts/weapons/energyweapons.yaml +++ b/mods/ts/weapons/energyweapons.yaml @@ -171,7 +171,7 @@ Proton: ValidImpactTypes: Water ObeliskLaserFire: - ReloadDelay: 120 + ReloadDelay: 1 Range: 10c512 Charges: true Report: obelray1.aud