Increase default harvester resource search radius
While this slightly decreases performance per search, it reduces the chance of search-fail-repeat loops on human-controlled and singleplayer AI harvesters as well as the chance of the more expensive fallback search on skirmish bot harvesters.
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@@ -57,8 +57,8 @@ HARV:
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Capacity: 20
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LoadTicksPerBale: 12
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UnloadTicksPerBale: 6
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SearchFromProcRadius: 24
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SearchFromOrderRadius: 12
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SearchFromProcRadius: 25
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SearchFromOrderRadius: 15
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Mobile:
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Speed: 85
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Health:
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