Add bindings to ProgressBarWidget.
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@@ -8,6 +8,7 @@
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*/
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*/
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#endregion
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#endregion
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using System;
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using System.Drawing;
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using System.Drawing;
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namespace OpenRA.Widgets
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namespace OpenRA.Widgets
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@@ -17,45 +18,57 @@ namespace OpenRA.Widgets
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public int Percentage = 0;
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public int Percentage = 0;
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public bool Indeterminate = false;
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public bool Indeterminate = false;
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public Func<int> GetPercentage;
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public Func<bool> IsIndeterminate;
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// Indeterminant bar properties
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// Indeterminant bar properties
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float offset = 0f;
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float offset = 0f;
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float tickStep = 0.04f;
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float tickStep = 0.04f;
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public ProgressBarWidget() {}
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public ProgressBarWidget()
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protected ProgressBarWidget(ProgressBarWidget widget)
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: base(widget)
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{
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{
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Percentage = widget.Percentage;
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GetPercentage = () => Percentage;
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IsIndeterminate = () => Indeterminate;
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}
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protected ProgressBarWidget(ProgressBarWidget other)
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: base(other)
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{
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Percentage = other.Percentage;
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GetPercentage = other.GetPercentage;
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IsIndeterminate = other.IsIndeterminate;
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}
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}
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public override void Draw()
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public override void Draw()
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{
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{
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var rb = RenderBounds;
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var rb = RenderBounds;
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var percentage = GetPercentage();
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WidgetUtils.DrawPanel("progressbar-bg", rb);
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WidgetUtils.DrawPanel("progressbar-bg", rb);
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Rectangle barRect = Indeterminate ?
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Rectangle barRect = wasIndeterminate ?
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new Rectangle(rb.X + 2 + (int)(0.75*offset*(rb.Width - 4)), rb.Y + 2, (rb.Width - 4) / 4, rb.Height - 4) :
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new Rectangle(rb.X + 2 + (int)(0.75*offset*(rb.Width - 4)), rb.Y + 2, (rb.Width - 4) / 4, rb.Height - 4) :
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new Rectangle(rb.X + 2, rb.Y + 2, Percentage * (rb.Width - 4) / 100, rb.Height - 4);
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new Rectangle(rb.X + 2, rb.Y + 2, percentage * (rb.Width - 4) / 100, rb.Height - 4);
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if (barRect.Width > 0)
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if (barRect.Width > 0)
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WidgetUtils.DrawPanel("progressbar-thumb", barRect);
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WidgetUtils.DrawPanel("progressbar-thumb", barRect);
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}
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}
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bool wasIndeterminate;
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public override void Tick()
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public override void Tick()
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{
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{
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if (Indeterminate)
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var indeterminate = IsIndeterminate();
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if (indeterminate != wasIndeterminate)
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offset = 0f;
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if (indeterminate)
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{
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{
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offset += tickStep;
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offset += tickStep;
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offset = offset.Clamp(0f, 1f);
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offset = offset.Clamp(0f, 1f);
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if (offset == 0f || offset == 1f)
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if (offset == 0f || offset == 1f)
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tickStep *= -1;
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tickStep *= -1;
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}
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}
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}
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public void SetIndeterminate(bool value)
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wasIndeterminate = indeterminate;
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{
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Indeterminate = value;
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offset = 0f;
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}
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}
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public override Widget Clone() { return new ProgressBarWidget(this); }
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public override Widget Clone() { return new ProgressBarWidget(this); }
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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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void ShowDownloadDialog()
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void ShowDownloadDialog()
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{
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{
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statusLabel.GetText = () => "Initializing...";
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statusLabel.GetText = () => "Initializing...";
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progressBar.SetIndeterminate(true);
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progressBar.Indeterminate = true;
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var retryButton = panel.Get<ButtonWidget>("RETRY_BUTTON");
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var retryButton = panel.Get<ButtonWidget>("RETRY_BUTTON");
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retryButton.IsVisible = () => false;
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retryButton.IsVisible = () => false;
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@@ -55,9 +55,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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Action<DownloadProgressChangedEventArgs> onDownloadProgress = i =>
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Action<DownloadProgressChangedEventArgs> onDownloadProgress = i =>
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{
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{
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if (progressBar.Indeterminate)
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progressBar.Indeterminate = false;
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progressBar.SetIndeterminate(false);
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progressBar.Percentage = i.ProgressPercentage;
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progressBar.Percentage = i.ProgressPercentage;
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statusLabel.GetText = () => "Downloading {1}/{2} kB ({0}%)".F(i.ProgressPercentage, i.BytesReceived / 1024, i.TotalBytesToReceive / 1024);
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statusLabel.GetText = () => "Downloading {1}/{2} kB ({0}%)".F(i.ProgressPercentage, i.BytesReceived / 1024, i.TotalBytesToReceive / 1024);
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};
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};
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@@ -91,7 +89,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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// Automatically extract
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// Automatically extract
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statusLabel.GetText = () => "Extracting...";
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statusLabel.GetText = () => "Extracting...";
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progressBar.SetIndeterminate(true);
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progressBar.Indeterminate = true;
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if (InstallUtils.ExtractZip(file, dest, onExtractProgress, onError))
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if (InstallUtils.ExtractZip(file, dest, onExtractProgress, onError))
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{
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{
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Game.RunAfterTick(() =>
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Game.RunAfterTick(() =>
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